UPDATE #96


Fixed

  • Banners on the Tokyo map were of low quality at the start of the game
  • When playing in VR as Walker, if you lean back, a flying plane was visible
  • Fixed some localization errors
  • Numbers displaying improved weapon parameters overlapped other interface elements
  • When starting in VR, the player was initially looking in the wrong direction
  • Sometimes VR players could spin very much on the screen of other players using Axel and Walker
  • Sometimes the Overcharged Heal Beam would not stick to anyone and would not display damage or healing notifications
  • When playing in VR it was impossible to see the received reward from TechBoxes


Changed

  • Now by default all robots have armor, but without additional bonuses
  • Changed the way of interaction in the loadout menu
  • Reduced the amount of vegetation on city maps
  • Increased the number of floating cars in Sunken city
  • Increased the number of "huge" buildings on city maps
  • Optimized some buildings and added one new one on the Tokyo map


Added

  • Sound notification about low robot health
  • Generation Complexity setting, which is responsible for the number of objects when generating maps; low values will be useful for weak cpus


Release of mobile version for Android and Oculus Quest

Files

Combots 442 MB
Nov 25, 2023
Combots - Android 333 MB
Nov 25, 2023
Combots - Oculus Quest 332 MB
Nov 25, 2023

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