UPDATE #96
Combots » Devlog
Fixed
- Banners on the Tokyo map were of low quality at the start of the game
- When playing in VR as Walker, if you lean back, a flying plane was visible
- Fixed some localization errors
- Numbers displaying improved weapon parameters overlapped other interface elements
- When starting in VR, the player was initially looking in the wrong direction
- Sometimes VR players could spin very much on the screen of other players using Axel and Walker
- Sometimes the Overcharged Heal Beam would not stick to anyone and would not display damage or healing notifications
- When playing in VR it was impossible to see the received reward from TechBoxes
Changed
- Now by default all robots have armor, but without additional bonuses
- Changed the way of interaction in the loadout menu
- Reduced the amount of vegetation on city maps
- Increased the number of floating cars in Sunken city
- Increased the number of "huge" buildings on city maps
- Optimized some buildings and added one new one on the Tokyo map
Added
- Sound notification about low robot health
- Generation Complexity setting, which is responsible for the number of objects when generating maps; low values will be useful for weak cpus
Release of mobile version for Android and Oculus Quest
Files
Combots 442 MB
Nov 25, 2023
Combots - Android 333 MB
Nov 25, 2023
Combots - Oculus Quest 332 MB
Nov 25, 2023
Get Combots
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Combots
Cross-platform multiplayer robot war shooter set in fully procedurally generated maps with the physical environment.
Status | In development |
Author | HardEdge Games |
Genre | Shooter |
Tags | 3D, Fast-Paced, First-Person, Low-poly, Multiplayer, Physics, Procedural Generation, Robots, Third-Person Shooter, Virtual Reality (VR) |
Languages | German, English, Italian, Japanese, Russian, Chinese (Simplified) |
Accessibility | Configurable controls |
More posts
- UPDATE #99Jun 23, 2024
- UPDATE #98Feb 25, 2024
- UPDATE #97Jan 20, 2024
- MOBILE UPDATE #96.1Dec 02, 2023
- UPDATE #95Oct 14, 2023
- UPDATE #93Mar 18, 2023
- UPDATE #92Feb 05, 2023
- UPDATE #91Jan 01, 2023
- UPDATE #88Nov 09, 2022
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